Title: Portal of Chaos
Date: 2017
Medium: VR interactive game
Visual + Composition: Eyez
Model + Character: FGP
UI + Design: Miaoya Wang
Portal of Chaos is a cyber-nihilistic world consists of four parts: a lab, the downside world, the portal and the upper world. It plays around the mirroring concept cyberpunk and the not-so-subtle orientalism within it's virtual post-apocalypse time. Audiences venture from the run down downside world to mechanical abstract upper world. It was very popular in its many exhibits for the unique experience players had.
It is permanently collected in Beijing Times Museum.
Exhibited at
2022 Echo Arete Art Center: https://www.eudgb.com/newsinfo/5872181.html
2020 Shanghai West Bond Future Art &Design Festival: https://www.thepaper.cn/newsDetail_forward_10359690
2017 Mind Cosmos :: Sci-Fi VR: https://m-news.artron.net/20201222/n929023.html
Mana Online Archive link: https://www.manamana.net/video/detail?id=1436#!en
Portal of Chaos is my first interactive media project made in 2015 - 2016 as a student, first time using Unity. This piece still remaining in my portfolio not just for sentimental values, also the influence it has had on me, visual style wise. My career as a tech art & a developer sailed since then. It's permanently collected in Beijing Times Museum.
It's a collaborated project of 3 students, one is modeler who is still a modeler today, one is tech art & development made all the materials, rendering and system development who was me, and another worked as a UI designer.
https://www.youtube.com/watch?v=axXvX6j3lck&t=22s
Made with Unity, HTC Vive