Microorganisms Simulation Series

A series of microorganism simulations generated by twisting cellular automata and MNCA (multi neighborhoods cellular automata). Transferred algorithms into intriguing bio visuals, from GPU instanced 3D MNCA to reaction diffusions. Programmed with compute shader, C#, Unity.

2D Chaos generated structures

2D Chaos generated structures

MNCA Type I

MNCA Type II

MNCA Type III

MNCA Type IV

3D MNCA (GPU instancing)